Software Engineer Consideration – SIGGRAPH 2025
Jetzt bewerben Später bewerben Job ID R-04010 Standort Emeryville, Kalifornien, USA Veröffentlichungsdatum 29/07/2025 Unternehmen Pixar Animation StudiosJob-Zusammenfassung:
This application is for SIGGRAPH 2025 attendees only. Apply only if you are an attendee of SIGGRAPH 2025 in Vancouver. Pixar Animation Studios Software R&D Department is accepting resumes for consideration during Siggraph 2025 in Vancouver August 10-14. Roles are expected to work hybrid at our Emeryville, CA location. For immediate consideration, submit an application and we will follow-up with appropriate next steps. Thank you for your interest in Pixar!Software Engineers, Application Team
Develop the studio’s in-house proprietary software used by animators and technical artists to make our films. Engineers on this team directly work with production and engineers to create and maintain custom workflows and software to meet asset creation and shot production needs. Areas of focus include the following:
Sets & Layout
Characters & Crowds
Animation
REQUIREMENTS:
Strong C++ skills
Excellent debugging and problem-solving skills with high attention to detail
Appreciation for the importance of long-term code health, peer review, automated testing, and documentation
Familiarity with 3D math and computer graphics
Experience working in a UNIX/Linux environment a plus
Experience with 3D applications and their APIs (ex: Katana, Nuke, Maya, Houdini, etc.) a plus
Software Engineers, Core Team
Contribute to high-performance software applications and frameworks that form the backbone of our film-making pipeline. Our work ranges from open source projects like USD (Universal Scene Description) and OpenSubdiv, to a state-of-the-art evaluation engine that powers our in-house content creation application Presto. Take ownership of challenging problems that arise from evolving the architecture of software that is heavily exercised in an active production environment, and collaborate with other engineers and artists to continuously extend artistic reach.
REQUIREMENTS:
Start with a strong understanding of C++ that you continually expand upon
Be ready to navigate a large code base with many active contributors
Solve problems creatively, with attention to detail, and a desire to discover and address root causes
Take pride and passion in building software architecture that minimizes complexity, scales well, and remains malleable to an ever evolving filmmaking pipeline
Hold yourself to a high bar when it comes to engineering methodologies, like writing maintainable code, providing good documentation and embracing automated testing
Build software holistically: From planning and proposal to implementation, testing, optimization and deployment
Have the ability to listen well and communicate clearly
Thrive in a collaborative and diverse environment where you exchange knowledge with accomplished technicians and draw inspiration from world-class artists
Software Engineers, USD
You will work on USD, our framework for asset interchange and collaborative editing, and a cornerstone of our filmmaking pipeline. This codebase has been open sourced as OpenUSD, and you’ll support and collaborate with a rich community across various industries to extend the project in exciting new directions!
What you’ll do:
Contribute to Universal Scene Description (USD), an open-source software framework for asset interchange and collaborative editing that forms the backbone of Pixar’s filmmaking pipeline, and is used widely across various industries
Further integrate USD into Pixar’s custom toolset of 3D content creation applications, and help evolve its growing feature set while improving performance and scalability
Take ownership of challenging problems that arise from evolving the architecture of software that is heavily exercised in an active production environment
Collaborate with artists and other engineers to provide innovative technical solutions that extend our artistic and engineering reach
Join forces with external partners as USD continues to redefine pipelines across industries, bringing new contributors and collaborators to the table
REQUIREMENTS:
A strong understanding of C++ that you continually expand upon
Solid knowledge of data structures and algorithms
Readiness to navigate a large code base with many active contributors
Creative problem solving skills, with attention to detail, and a desire to discover and address root causes
Pride and passion in building software architecture that minimizes complexity, scales well, and remains malleable to an ever evolving filmmaking pipeline
You hold yourself to a high bar when it comes to engineering methodologies, like writing maintainable code, providing good documentation and embracing automated testing
Love of the whole development cycle: From proposal and planning, to implementation, testing, optimization and deployment
You listen well and communicate clearly and succinctly
The hiring range for this position in Emeryville is $145,265.00 to $187,990.00 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors.
Über Pixar Animation Studios:
Pixar Animation Studios, eine hundertprozentige Tochtergesellschaft der Walt Disney Company, ist ein mit dem Oscar® ausgezeichnetes Filmstudio mit weltbekannten technischen, kreativen und produktiven Fähigkeiten in der Kunst der Computeranimation. Das nordkalifornische Studio hat einige der erfolgreichsten und beliebtesten Animationsfilme aller Zeiten gedreht, darunter „Toy Story“, „Monsters, Inc.“, „Cars“, „The Incredibles“, „Ratatouille“, „WALL-E“, „Up“, „Toy Story 3“, „Brave“, „Inside Out“ und „Coco“. Seine Filme wurden mit 35 Academy Awards® ausgezeichnet und haben bisher an den weltweiten Kinokassen mehr als 13 Milliarden Dollar eingebracht.
Über The Walt Disney Company:
Die Walt Disney Company ist zusammen mit ihren Tochtergesellschaften und verbundenen Unternehmen ein führendes, diversifiziertes internationales Familienunterhaltungs- und Medienunternehmen mit folgenden Geschäftsbereichen: Disney Entertainment, ESPN sowie Disney Experiences. Von seinen bescheidenen Anfängen als Zeichentrickfilmstudio in den 1920er Jahren bis zu seiner aktuellen Vorreiterrolle in der Unterhaltungsindustrie trägt Disney stolz sein Erbe weiter und bietet Geschichten und Erlebnisse von Weltklasse, die alle Familienmitglieder bezaubern. Disneys Geschichten, Figuren und Abenteuer erreichen Verbraucher und Gäste aus allen Teilen der Welt. Gemeinsam schaffen unsere Mitarbeiter und Darsteller aus Niederlassungen in über 40 Ländern der Welt Unterhaltungserlebnisse, die sowohl auf globaler Ebene als auch im heimischen Umfeld begeistern.
Diese Position ist bei Pixar Animation Studios , das Teil eines Geschäftssegments ist, das wir Pixar Animation Studios nennen.
Pixar Animation Studios ist ein Arbeitgeber, der sich für Chancengleichheit einsetzt. Die Beschäftigungsmöglichkeit von Bewerbern wird ohne Berücksichtigung von Rasse, Hautfarbe, Religion, Geschlecht, nationaler Herkunft, sexueller Orientierung, Geschlechtsidentität, Behinderung oder geschütztem Veteranenstatus in Betracht gezogen. Disney fördert eine Unternehmenskultur, in der die Ideen und Entscheidungen aller Mitarbeiter uns helfen, zu wachsen, zu innovieren, die besten Geschichten zu schreiben und in einer sich schnell verändernden Welt wichtig zu sein.